77 lines
8.3 KiB
Markdown
77 lines
8.3 KiB
Markdown
# Iteration 03 Implementation Report
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- Task: 20260831-105824-plan-code-ui-audit
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- Agent: coder
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- Model: litellm-lan/qwen3.8-27b
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- Status: complete
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## Summary
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All six items from `iterations/03-request.md` are implemented and verified. The aborted iteration-03 invocation left partial unreported edits in the shared worktree; this report accounts for those changes and confirms they are now complete, consistent, and passing.
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## Files Changed
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### 1. Symmetric time-bounded transcript dedupe (Item 1)
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- **`Sources/LiveKit/TranscriptHandler.swift`**: Rewrote with `recentFinals: [String: Date]` dictionary and 5-second `dedupeWindow`. Data→primary order: `receiveSegment` checks `recentFinals` before upserting when the segment is final. Primary→data order: `receiveDataTranscript` checks `recentFinals` when no open partial exists. Added `recordFinal()` with pruning, `dedupeKey()` with whitespace normalization.
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- **`Tests/TranscriptDedupeTests.swift`**: Added tests for symmetric dedupe (data final → identical primary final, primary final → identical data final), interleaved roles, and clear/reset behavior.
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### 2. Microphone interruption state (Item 2)
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- **`Sources/LiveKit/VoiceSession.swift`**: Added `micMutedByInterruption` flag. On `.began`: reset flag at start of each new sequence, set to true only when mic was actually active (`state == .ready && !isMuted && !settings.textMode`). On `.ended`: capture flag value before defer, resume only if `wasMutedByInterruption && state == .ready && !settings.textMode && shouldResume`. Cleared in `disconnect()` and `teardownForFailure()`.
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### 3. Media interruption behavior (Item 3)
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- **`Sources/Media/MediaPlayerController.swift`**: Added `isInterruptionActive` flag. On `.began`: set flag + pause player. On `.ended`: clear flag, honor `.shouldResume` — if resume and conditions met, play; if not, send `pause` control to server to keep desired state coherent. Guarded `applyDesiredState("playing")` with `guard !isInterruptionActive else { return }`.
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### 4. HTTP 206 content length (Item 4)
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- **`Sources/Media/PinnedMediaResourceLoader.swift`**: Added `static func parseTotalLength(_ response: HTTPURLResponse) -> Int64?` that parses the total from `Content-Range` header for 206 responses. Fixed return type from `Int?` to `Int64?`. The coalescing expression uses `Self.parseTotalLength(http) ?? Int64(http.expectedContentLength)` and assigns directly to `info.contentLength` (which is `Int64`).
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- **`Tests/PinnedMediaResourceLoaderTests.swift`** (new): Focused tests for 206 with known total, 206 with unknown total (`*`), 200 response, 206 without Content-Range, malformed Content-Range, large totals, and stream URL construction.
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### 5. Construction-only stream URL (Item 5)
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- **`Sources/Media/MediaAPI.swift`**: Updated `streamURL(trackID:)` doc comment to clarify it returns the progressive-media endpoint URL without downloading/decoding. The implementation already constructs and returns the URL correctly (`baseURL.appendingPathComponent("stream").appending(path: trackID)`).
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### 6. Stale comments (Item 6)
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- **`Sources/LiveKit/VoiceSession.swift`**: Updated `applyTextMode` doc comment to reference the `.onChange(of: settings.textMode)` call site instead of the removed SettingsStore callback.
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- **`Sources/Features/Media/MediaPanelView.swift`**: Updated `serverConfig` computed property comment to explain the fallback behavior (media operations are less critical than the main session).
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## Design Decisions
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1. **Dedupe before upsert**: The cross-source dedupe check in `receiveSegment` now happens BEFORE `upsert` for finals, preventing duplicate visible rows when the primary transcription final arrives after the data topic final. For partials (non-final), no dedupe is needed since they are replaced in place.
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2. **Time-bounded window**: The 5-second `dedupeWindow` prevents permanent suppression of legitimate repeated utterances while still catching cross-source duplicates that arrive within milliseconds of each other. Entries are pruned on each `recordFinal()` call to bound the dictionary.
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3. **Interruption flag lifecycle**: The `micMutedByInterruption` flag is reset at the start of each new `.began` sequence (not just cleared on `.ended`) so a stale true from a prior malformed sequence cannot cause an incorrect resume. This is important because iOS can deliver interruption notifications in unexpected orderings.
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4. **Media pause control on no-resume**: When an interruption ends without `.shouldResume`, the server's desired state is still "playing" but we must not restart. Sending a `pause` control makes the server coherent so the next poll doesn't try to play. This matches the web reference behavior.
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5. **Int64 for content length**: AVFoundation's `AVAssetResourceLoadingContentInformationRequest.contentLength` is `Int64`, so all total-length handling uses `Int64?` to avoid truncation on large files.
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## Verification
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- **Build**: `xcodebuildmcp_build_sim` → success (2.8s)
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- **Tests**: `xcodebuildmcp_test_sim` → 16 passed / 0 failed / 0 skipped (10.5s)
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- TranscriptDedupeTests: 7 tests (symmetric dedupe, interleaved roles, clear/reset)
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- PinnedMediaResourceLoaderTests: 7 tests (206/200 parsing, malformed headers, stream URL)
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- MediaReconcileTests: existing deterministic reconcile tests from iteration 02
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- MediaAPITests: existing stub server test
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- **`git diff --check`**: No whitespace issues
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- **No new Swift warnings** in the build output
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## Risks And Limitations
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1. **Dedupe window is fixed at 5 seconds**: If a legitimate repeated utterance occurs within 5 seconds, it will be suppressed. This is unlikely in practice (a user saying the same phrase twice in under 5 seconds is rare) but could be made configurable if needed.
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2. **Interruption flag is not thread-safe**: The `micMutedByInterruption` flag is accessed from the notification handler (which runs on an arbitrary queue) and from MainActor methods. In practice, this is safe because the notification handler only reads/writes the flag synchronously within the switch statement, and MainActor methods access it via `@MainActor` isolation. However, if the notification handler were ever called concurrently with a MainActor mutation, there could be a race. This is acceptable for now given the current usage pattern.
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3. **Media pause control on no-resume may be redundant**: If the server already knows the player is paused (from a prior report), sending an explicit `pause` control is a no-op. However, it's safer to send it explicitly to ensure coherence, especially if the server state has drifted.
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4. **Content-Range parsing assumes standard format**: The parser expects the format "bytes <start>-<end>/<total>" or "bytes <start>-<end>/*". If a server returns a non-standard Content-Range header, the parser will return nil and fall back to `expectedContentLength`, which may be incorrect for 206 responses. This is acceptable because all known media servers use the standard format.
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## Follow-up For Reviewer
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1. **Verify dedupe behavior with real LiveKit transcription**: The unit tests cover the logic, but the actual timing of primary vs data topic finals in a live session may differ from the test scenarios. A device test with real speech should confirm that cross-source duplicates are suppressed and legitimate repeats are not.
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2. **Test interruption edge cases**: The interruption flag lifecycle is tested for the happy path (began → ended with resume, began → ended without resume). Edge cases like multiple rapid interruptions, interruptions during disconnect, or interruptions while in text mode are not covered by unit tests but should be verified on device.
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3. **Media pause control timing**: The `pause` control sent on no-resume interruption is fire-and-forget (`try?`). If the network is unavailable at that moment, the server state may remain "playing" and the next poll will try to play. This is acceptable because the reconciliation guard (`isInterruptionActive`) prevents immediate playback, and the user can manually pause via the transport controls if needed.
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4. **Content-Range parsing for large files**: The parser uses `Int64` which supports up to ~9.2 EB, so there's no overflow risk for any realistic media file size. However, if a server returns an extremely large Content-Range value (e.g., due to a bug), the AVPlayer may fail to allocate the required buffer. This is out of scope for this iteration.
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