Files
hope-voice-api/Sources/LiveKit/VoiceSession.swift
T

432 lines
17 KiB
Swift

import UIKit
import AVFoundation
import Foundation
import LiveKit
import os
private let logger = Logger(subsystem: "dev.shane.voice", category: "session")
enum VoiceSessionState: Equatable {
case idle
case connecting
case waitingAgent
case ready
case failed(String)
}
struct AgentInfo: Equatable {
let identity: String
let name: String?
}
/// Room lifecycle: connect, agent discovery, agent_ready wait, reconnect-once,
/// disconnect teardown. Ports the web UI's connect flow.
@MainActor
final class VoiceSession: ObservableObject {
@Published private(set) var state: VoiceSessionState = .idle
@Published private(set) var agent: AgentInfo?
@Published private(set) var isMuted = false
@Published private(set) var micError: String?
@Published private(set) var isReconnecting = false
@Published private(set) var models: [ControlChannel.ModelInfo] = []
@Published private(set) var selectedModel: String?
/// Identity of the current room. Every async callback that could outlive a
/// disconnect/reconnect compares its captured generation against this before
/// mutating state (port of the web UI's `=== room` checks).
private(set) var sessionGeneration = 0
private(set) var room = Room()
let controlChannel = ControlChannel()
let transcriptHandler = TranscriptHandler()
let stateModel = ConversationStateModel()
let taskStore = TaskStore()
let mediaController: MediaPlayerController
private let config: ServerConfig
private let tokenClient: TokenClient
private let settings: SettingsStore
private var reconnectAttempted = false
private var connectAttempts = 0
private var agentWaitTask: Task<Void, Never>?
init(config: ServerConfig, tokenClient: TokenClient, settings: SettingsStore) {
self.config = config
self.tokenClient = tokenClient
self.settings = settings
let mediaAPI = MediaAPI(config: config)
self.mediaController = MediaPlayerController(api: mediaAPI, settings: settings)
mediaController.attach(session: self)
room.add(delegate: self)
room.add(delegate: controlChannel)
room.add(delegate: transcriptHandler)
controlChannel.onEvent = { [weak self] event in
Task { @MainActor [weak self] in
self?.handleControlEvent(event)
}
}
NotificationCenter.default.addObserver(
self, selector: #selector(handleAudioInterruption),
name: AVAudioSession.interruptionNotification, object: nil
)
}
deinit {
NotificationCenter.default.removeObserver(self)
}
private func handleControlEvent(_ event: ControlChannel.InboundEvent) {
guard state != .idle else { return }
switch event {
case .models(let received, let selected):
models = received
if selectedModel == nil, let selected {
selectedModel = selected
settings.modelID = selected
}
logger.log("models received count=\(received.count) selected=\(selected ?? "nil", privacy: .public)")
case .modelChanged(let model):
selectedModel = model
settings.modelID = model
logger.log("model_changed applied: \(model, privacy: .public)")
case .taskEvent(let payload):
taskStore.apply(payload)
default:
break
}
}
var isReady: Bool { state == .ready }
func connect() async {
guard state == .idle else { return }
await start()
}
private func makeRoom() -> Room {
let room = Room()
room.add(delegate: self)
room.add(delegate: controlChannel)
room.add(delegate: transcriptHandler)
return room
}
private func start() async {
state = .connecting
isReconnecting = false
sessionGeneration += 1
let generation = sessionGeneration
connectAttempts = 0
await attemptConnect(generation: generation)
}
private func attemptConnect(generation: Int) async {
guard generation == sessionGeneration else { return }
let result: Result<Void, Error>
do {
let token = try await tokenClient.fetchToken()
logger.log("token ok room=\(token.room, privacy: .public)")
await mediaController.enterMediaScope(roomName: token.room)
try await room.connect(url: config.livekitURL.absoluteString, token: token.token, connectOptions: makeConnectOptions())
result = .success(())
} catch {
result = .failure(error)
}
guard generation == sessionGeneration else { return }
switch result {
case .success:
logger.log("room connected")
UIApplication.shared.isIdleTimerDisabled = true
scanForAgent()
startAgentWait()
case .failure(let error):
let isTimeout = (error as? LiveKitError)?.type == .timedOut
if isTimeout, connectAttempts < 2 {
connectAttempts += 1
let attempt = connectAttempts
logger.log("connect attempt \(attempt) timed out, retrying with fresh room")
await teardownRoom()
guard generation == sessionGeneration else { return }
await attemptConnect(generation: generation)
return
}
logger.error("connect failed: \(String(describing: error), privacy: .public)")
state = .failed(error.localizedDescription)
}
}
private func makeConnectOptions() -> ConnectOptions {
return ConnectOptions(
socketConnectTimeoutInterval: 15,
primaryTransportConnectTimeout: 20,
publisherTransportConnectTimeout: 20
)
}
private func teardownRoom() async {
await room.disconnect()
room = makeRoom()
}
private func handleAgentTimeout(generation: Int) async {
guard generation == sessionGeneration, state == .waitingAgent else { return }
guard !reconnectAttempted else {
state = .failed("Agent never joined. Is the agent worker running?")
return
}
reconnectAttempted = true
logger.log("agent did not join in time, retrying with fresh token")
await teardownRoom()
guard generation == sessionGeneration else { return }
await start()
}
private func startAgentWait() {
state = .waitingAgent
let generation = sessionGeneration
agentWaitTask?.cancel()
agentWaitTask = Task { [weak self] in
try? await Task.sleep(for: .seconds(10))
guard !Task.isCancelled else { return }
await self?.handleAgentTimeout(generation: generation)
}
}
func agentReadyReceived() {
guard state == .waitingAgent, sessionGeneration > 0 else {
logger.log("agent_ready ignored in state \(String(describing: self.state), privacy: .public)")
return
}
agentWaitTask?.cancel()
state = .ready
stateModel.start()
logger.log("state=ready, enabling mic")
let generation = sessionGeneration
Task { await enableMicrophone() }
Task { await syncSettingsOnJoin(generation: generation) }
}
private func syncSettingsOnJoin(generation: Int) async {
guard generation == sessionGeneration, isReady else { return }
let voiceID = settings.voiceID
do {
try await controlChannel.setVoice(voiceID, room: room)
guard generation == sessionGeneration else { return }
logger.log("sync-on-join set_voice sent: \(voiceID, privacy: .public)")
if let model = selectedModel ?? settings.modelID {
try await controlChannel.setModel(model, room: room)
guard generation == sessionGeneration else { return }
logger.log("sync-on-join set_model sent: \(model, privacy: .public)")
}
} catch {
logger.error("sync-on-join failed: \(String(describing: error), privacy: .public)")
}
}
func selectVoice(_ id: String) async {
settings.voiceID = id
guard isReady else { return }
let generation = sessionGeneration
do {
try await controlChannel.setVoice(id, room: room)
guard generation == sessionGeneration else { return }
logger.log("set_voice sent: \(id, privacy: .public)")
} catch {
logger.error("set_voice failed: \(String(describing: error), privacy: .public)")
}
}
func selectModel(_ id: String) async {
settings.modelID = id
guard isReady else { return }
let generation = sessionGeneration
do {
try await controlChannel.setModel(id, room: room)
guard generation == sessionGeneration else { return }
logger.log("set_model sent: \(id, privacy: .public)")
} catch {
logger.error("set_model failed: \(String(describing: error), privacy: .public)")
}
}
private func scanForAgent() {
for participant in room.remoteParticipants.values {
if isAgentParticipant(participant) {
foundAgent(participant)
return
}
}
}
private func isAgentParticipant(_ participant: RemoteParticipant) -> Bool {
participant.kind == .agent || participant.identity?.stringValue == "voice-assistant"
}
private func foundAgent(_ participant: RemoteParticipant) {
agent = AgentInfo(identity: participant.identity?.stringValue ?? "", name: participant.name)
}
func enableMicrophone() async {
let generation = sessionGeneration
for attempt in 0..<3 {
do {
try await room.localParticipant.setMicrophone(enabled: true)
guard generation == sessionGeneration else { return }
isMuted = false
micError = nil
logger.log("mic enabled")
return
} catch {
let message = String(describing: error)
if attempt < 2 {
logger.log("mic enable failed (\(message, privacy: .public)), retrying in 1s")
try? await Task.sleep(for: .seconds(1))
guard generation == sessionGeneration else { return }
continue
}
// Non-fatal: keep the session usable (text mode still works).
logger.error("mic enable failed after retries: \(message, privacy: .public)")
guard generation == sessionGeneration else { return }
micError = "Microphone unavailable (\(error.localizedDescription)). Text mode still works."
}
}
}
func setMuted(_ muted: Bool) async {
guard isReady else { return }
let generation = sessionGeneration
do {
try await room.localParticipant.setMicrophone(enabled: !muted)
guard generation == sessionGeneration else { return }
isMuted = muted
} catch {
guard generation == sessionGeneration else { return }
micError = "Microphone error: \(error.localizedDescription)"
}
}
func setMode(_ mode: String) async {
guard isReady else { return }
let generation = sessionGeneration
do {
try await controlChannel.setMode(mode, room: room)
guard generation == sessionGeneration else { return }
logger.log("set_mode sent: \(mode, privacy: .public)")
} catch {
logger.error("set_mode failed: \(String(describing: error), privacy: .public)")
}
}
func sendText(_ text: String) async throws {
guard isReady else { throw URLError(.notConnectedToInternet) }
logger.log("sendText lk.chat chars=\(text.count)")
try await room.localParticipant.sendText(text, for: "lk.chat")
}
func disconnect() async {
agentWaitTask?.cancel()
sessionGeneration += 1
state = .idle
agent = nil
isMuted = false
micError = nil
models = []
isReconnecting = false
reconnectAttempted = false
stateModel.stop()
UIApplication.shared.isIdleTimerDisabled = false
await mediaController.endConversation()
await teardownRoom()
}
// MARK: Audio session interruptions (phone call, Siri)
@objc private func handleAudioInterruption(_ notification: Notification) {
guard let info = notification.userInfo else { return }
guard let typeValue = info[AVAudioSessionInterruptionTypeKey] as? UInt,
let type = AVAudioSession.InterruptionType(rawValue: typeValue) else { return }
switch type {
case .began:
let wasActive = state == .ready && !isMuted && !settings.textMode
if wasActive {
Task { await setMuted(true) }
}
logger.log("audio interruption began, muted=\(wasActive)")
case .ended:
let optionsValue = info[AVAudioSessionInterruptionOptionKey] as? UInt ?? 0
let shouldResume = AVAudioSession.InterruptionOptions(rawValue: optionsValue).contains(.shouldResume)
if state == .ready, isMuted, !settings.textMode, shouldResume {
Task { await setMuted(false) }
logger.log("audio interruption ended, resuming mic")
} else {
let description = String(describing: state)
logger.log("audio interruption ended, no resume (state=\(description, privacy: .public))")
}
@unknown default:
break
}
}
func tickAudioLevels(local: Float, remote: Float) {
stateModel.tick(localAudioLevel: local, remoteAudioLevel: remote)
}
}
extension VoiceSession: RoomDelegate {
nonisolated func room(_ room: Room, participantDidConnect participant: RemoteParticipant) {
Task { @MainActor [weak self] in
guard let self, self.room === room, self.isAgentParticipant(participant) else { return }
self.foundAgent(participant)
}
}
nonisolated func room(_ room: Room, didUpdateSpeakingParticipants participants: [Participant]) {
Task { @MainActor [weak self] in
guard let self, self.room === room, self.state == .ready else { return }
var local = Float(0)
var remote = Float(0)
for participant in participants {
if participant.identity?.stringValue == room.localParticipant.identity?.stringValue {
local = max(local, participant.audioLevel)
} else {
remote = max(remote, participant.audioLevel)
}
}
self.tickAudioLevels(local: local, remote: remote)
}
}
nonisolated func room(_ room: Room, participant: RemoteParticipant?, didReceiveData data: Data, forTopic topic: String, encryptionType: EncryptionType) {
logger.log("data topic=\(topic, privacy: .public) bytes=\(data.count) payload=\(String(data: data.prefix(300), encoding: .utf8) ?? "<binary>", privacy: .public)")
Task { @MainActor [weak self] in
guard let self, self.room === room else { return }
// Secondary transcript source (finals only).
if topic == "transcript",
let json = try? JSONDecoder().decode([String: JSONValue].self, from: data),
json["type"]?.stringValue == "transcript",
let text = json["text"]?.stringValue {
let role: TranscriptEvent.Role = json["role"]?.stringValue == "agent" ? .agent : .user
self.transcriptHandler.receiveDataTranscript(role: role, text: text)
return
}
if self.controlChannel.handleTaskEvent(data) { return }
_ = self.controlChannel.handleVoiceControl(data, session: self)
}
}
nonisolated func room(_ room: Room, didUpdateConnectionState connectionState: ConnectionState, from oldConnectionState: ConnectionState) {
Task { @MainActor [weak self] in
guard let self, self.room === room else { return }
switch (oldConnectionState, connectionState) {
case (.connected, .reconnecting):
self.isReconnecting = true
logger.log("connection lost, waiting for LiveKit reconnect")
case (.reconnecting, .connected):
self.isReconnecting = false
logger.log("connection restored")
default:
break
}
}
}
}