wip: Nearlight redesign implementation
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@@ -12,13 +12,14 @@ struct ConversationView: View {
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init(settings: SettingsStore) {
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self.settings = settings
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_activeServerURL = State(initialValue: settings.trimmedServerURL)
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_session = State(initialValue: Self.makeSession(settings.trimmedServerURL, settings: settings))
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let url = settings.trimmedServerURL
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_activeServerURL = State(initialValue: url)
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_session = State(initialValue: Self.makeSession(url, settings: settings))
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}
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private static func makeSession(_ url: String, settings: SettingsStore) -> VoiceSession {
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guard case .success(let config) = ServerConfig.parse(url) else {
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preconditionFailure("SettingsStore must supply a validated server URL")
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preconditionFailure("Stored server URL failed validation; init sanitizes to a valid value.")
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}
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let session = VoiceSession(config: config, tokenClient: TokenClient(config: config), settings: settings)
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#if DEBUG
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@@ -37,14 +38,14 @@ struct ConversationView: View {
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ConversationContent(settings: settings, session: session)
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.toolbar { settingsLink }
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}
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.tabItem { Label("Talk", systemImage: "waveform") }
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.tabItem { Label("Talk", systemImage: "bubble.left.and.bubble.right") }
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.tag(0)
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ActivityTab(taskStore: session.taskStore, settings: settings, session: session)
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.tag(1)
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}
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.id(sessionID)
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.tint(HopeStyle.tint)
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.tint(Nearlight.rosewood)
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.onChange(of: settings.textMode) { _, enabled in
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Task { await session.applyTextMode(enabled) }
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}
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@@ -107,6 +108,28 @@ private struct ActivityTab: View {
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}
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}
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/// Maps session + conversation models onto Lightwell presentation phases.
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@MainActor
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private func lightwellPhase(session: VoiceSession, conversation: ConversationStateModel,
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textMode: Bool) -> LightwellView.Phase {
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if session.state.isFailed { return .failed }
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switch session.state {
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case .idle: return .idle
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case .connecting: return .connecting
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case .waitingAgent: return .waiting
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case .tearingDown: return .tearingDown
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case .failed: return .failed
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case .ready:
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if textMode { return .readyNoInput }
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if session.isMuted { return .readyNoInput }
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switch conversation.phase {
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case .speaking: return .speaking(level: conversation.agentLevel)
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case .thinking: return .thinking
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default: return .listening(level: conversation.micLevel)
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}
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}
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}
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private struct ConversationContent: View {
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@ObservedObject var settings: SettingsStore
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@ObservedObject var session: VoiceSession
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@@ -116,6 +139,8 @@ private struct ConversationContent: View {
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@State private var sendError: String?
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@State private var isSending = false
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@FocusState private var composerFocused: Bool
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@Environment(\.dynamicTypeSize) private var typeSize
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@Environment(\.accessibilityReduceMotion) private var reduceMotion
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init(settings: SettingsStore, session: VoiceSession) {
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self.settings = settings
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@@ -128,140 +153,341 @@ private struct ConversationContent: View {
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VStack(spacing: 0) {
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if transcripts.events.isEmpty && !session.isReady {
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welcome
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if failureNotice != nil { failureBanner }
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} else {
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connectionStatus.padding(.horizontal, 20).padding(.vertical, 12)
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statusStrip
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if session.isReconnecting { reconnectBanner }
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if failureNotice != nil { failureBanner }
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TranscriptListView(events: transcripts.events, onClear: transcripts.clearAll)
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}
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}
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.background(Color(.systemBackground))
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.background(Nearlight.ground)
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.navigationTitle("Hope")
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.safeAreaInset(edge: .bottom, spacing: 0) { conversationControls }
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.navigationBarTitleDisplayMode(.inline)
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.safeAreaInset(edge: .bottom, spacing: 0) { dock }
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.onChange(of: session.state) { _, state in
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if state == .ready && settings.textMode { composerFocused = true }
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}
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.sensoryFeedback(.success, trigger: session.state == .ready ? true : false) { _, _ in true }
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.sensoryFeedback(.error, trigger: session.state.isFailed) { _, _ in true }
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}
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// MARK: Welcome (pre-connection, no history)
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private var welcome: some View {
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ScrollView {
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VStack(alignment: .leading, spacing: 28) {
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OrbView(state: orbState).padding(.top, 24).accessibilityHidden(true)
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VStack(alignment: .leading, spacing: 12) {
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Text("A little help.\nA good conversation.")
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.font(.largeTitle.weight(.semibold))
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VStack(alignment: .leading, spacing: Nearlight.s24) {
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LightwellView(phase: lightwellPhase(session: session, conversation: conversation, textMode: settings.textMode))
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.padding(.top, Nearlight.s32)
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VStack(alignment: .leading, spacing: Nearlight.s12) {
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Text("A moment with Hope.")
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.font(NearlightFont.welcome(typeSize))
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.fixedSize(horizontal: false, vertical: true)
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Text("Talk things through, find something out, or get something done.")
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.font(.body).foregroundStyle(.secondary)
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Text("Speak or type to your own assistant.")
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.font(NearlightFont.support(typeSize))
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.foregroundStyle(Nearlight.quiet)
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}
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VStack(alignment: .leading, spacing: 16) {
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Label("Think out loud", systemImage: "bubble.left.and.bubble.right")
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Label("Find an answer", systemImage: "sparkle.magnifyingglass")
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}
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.font(.subheadline).foregroundStyle(.secondary)
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statusLine
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.padding(.horizontal, 24).padding(.bottom, 24)
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.padding(.horizontal, Nearlight.s20)
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.padding(.bottom, Nearlight.s24)
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}
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}
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private var connectionStatus: some View {
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HStack(spacing: 12) {
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Image(systemName: statusSymbol).font(.title3)
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.foregroundStyle(session.state.isFailed ? Color.red : HopeStyle.tint)
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.frame(width: 32, height: 36).accessibilityHidden(true)
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VStack(alignment: .leading, spacing: 3) {
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Text(statusTitle).font(.headline)
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Text(statusDetail).font(.subheadline).foregroundStyle(.secondary)
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/// Status text 24 below the supporting copy on welcome.
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private var statusLine: some View {
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Text(statusTitle)
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.font(NearlightFont.support(typeSize))
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.foregroundStyle(Nearlight.quiet)
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.padding(.top, Nearlight.s24)
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.accessibilityIdentifier("talk.status")
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}
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// MARK: Status strip (active conversation)
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private var statusStrip: some View {
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HStack(spacing: Nearlight.s12) {
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LightwellView(phase: lightwellPhase(session: session, conversation: conversation, textMode: settings.textMode), compact: true)
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VStack(alignment: .leading, spacing: 2) {
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Text(statusTitle)
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.font(NearlightFont.control(typeSize))
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.foregroundStyle(Nearlight.ink)
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.accessibilityIdentifier("talk.status")
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if showStatusDetail {
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Text(statusDetail)
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.font(NearlightFont.support(typeSize))
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.foregroundStyle(Nearlight.quiet)
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}
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}
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Spacer(minLength: 0)
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if session.isReady && !settings.textMode && !session.isMuted {
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ProgressView(value: min(conversation.micLevel * 2.5, 1))
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.frame(width: 46).accessibilityLabel("Microphone level")
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}
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}
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.accessibilityElement(children: .combine)
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.padding(.horizontal, Nearlight.s20)
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.padding(.vertical, Nearlight.s12)
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.frame(minHeight: 60, alignment: .leading)
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.background(Nearlight.ground)
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}
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private var conversationControls: some View {
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VStack(spacing: 12) {
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if let failure = failureMessage {
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VStack(alignment: .leading, spacing: 6) {
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Label("Couldn’t connect to Hope", systemImage: "wifi.exclamationmark")
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.font(.subheadline.weight(.semibold))
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Text(failure).font(.footnote).foregroundStyle(.secondary)
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NavigationLink("Check connection settings") {
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SettingsView(settings: settings, session: session)
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/// Subtitle omitted for ordinary listening/thinking/speaking per spec.
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private var showStatusDetail: Bool {
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guard session.isReady else { return true }
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if settings.textMode || session.isMuted { return true }
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return false
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}
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private var reconnectBanner: some View {
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VStack(alignment: .leading, spacing: 2) {
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Label("Reconnecting…", systemImage: "wifi.exclamationmark")
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.font(NearlightFont.control(typeSize))
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Text("Your conversation is still here.")
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.font(NearlightFont.support(typeSize))
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.foregroundStyle(Nearlight.quiet)
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}
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.padding(Nearlight.s12)
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.frame(maxWidth: .infinity, alignment: .leading)
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.background(Nearlight.surface)
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.clipShape(RoundedRectangle(cornerRadius: Nearlight.radiusControl))
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.padding(.horizontal, Nearlight.s20)
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.accessibilityIdentifier("talk.connection.notice")
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}
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/// Classified failure notice with actionable recovery.
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private var failureBanner: some View {
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VStack(alignment: .leading, spacing: Nearlight.s8) {
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Label(failureTitle, systemImage: "exclamationmark.circle")
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.font(NearlightFont.control(typeSize))
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.foregroundStyle(Nearlight.alert)
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Text(failureBody)
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.font(NearlightFont.support(typeSize))
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.foregroundStyle(Nearlight.ink)
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if micDenied {
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Button("Open iPhone Settings") {
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if let url = URL(string: UIApplication.openSettingsURLString) {
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UIApplication.shared.open(url)
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}
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.font(.subheadline).frame(minHeight: 44)
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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}
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if session.isReconnecting {
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Label("Reconnecting… Your conversation is still here.", systemImage: "wifi.exclamationmark")
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.font(.footnote)
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}
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if let error = session.micError, !settings.textMode {
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VStack(alignment: .leading, spacing: 4) {
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Text(error).font(.footnote)
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Button("Switch to typing") { settings.textMode = true }.frame(minHeight: 44)
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.font(NearlightFont.support(typeSize))
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.frame(minHeight: 44)
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.accessibilityIdentifier("talk.connection.openSystemSettings")
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}
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}
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.padding(Nearlight.s16)
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.frame(maxWidth: .infinity, alignment: .leading)
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.background(Nearlight.errorWash)
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.clipShape(RoundedRectangle(cornerRadius: Nearlight.radiusControl))
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.padding(.horizontal, Nearlight.s20)
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.accessibilityIdentifier("talk.connection.notice")
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}
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private var micDenied: Bool {
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(session.micError?.contains("Microphone") ?? false) && session.state.isFailed == false && session.state == .ready
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}
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private var failureTitle: String {
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if session.micError != nil { return "Microphone unavailable" }
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return session.everConnected ? "Connection interrupted" : "Couldn’t connect"
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}
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private var failureBody: String {
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if let micError = session.micError {
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return micError
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}
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let raw = failureMessage ?? ""
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if raw.lowercased().contains("agent") {
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return "Check that Hope is running on your server."
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}
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if raw.lowercased().contains("timed out") || raw.lowercased().contains("connect") {
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return "Check your Wi-Fi or VPN and make sure your server is running."
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}
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return raw.isEmpty ? "Check your Wi-Fi or VPN and make sure your server is running." : raw
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}
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// MARK: Dock
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private var dock: some View {
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VStack(spacing: Nearlight.s12) {
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if let sendError {
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Text(sendError).font(.footnote).foregroundStyle(.red)
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Label(sendError, systemImage: "exclamationmark.circle")
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.font(NearlightFont.support(typeSize))
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.foregroundStyle(Nearlight.alert)
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.frame(maxWidth: .infinity, alignment: .leading)
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.accessibilityIdentifier("talk.composer.error")
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}
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modeSelector
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if session.isReady {
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if settings.textMode { typeControls } else { voiceControls }
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} else {
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startControls
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}
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}
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.padding(.horizontal, Nearlight.s20)
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.padding(.top, Nearlight.s12)
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.padding(.bottom, Nearlight.s12)
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.background(
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// Dock: Surface, 16-point top corners, decorative top separator.
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VStack(spacing: 0) {
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Rectangle().fill(Nearlight.separator).frame(height: 1 / UIScreen.main.scale)
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Nearlight.surface
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}
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.ignoresSafeArea(.container, edges: .bottom)
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.clipShape(UnevenRoundedRectangle(topLeadingRadius: Nearlight.radiusDock, topTrailingRadius: Nearlight.radiusDock))
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)
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}
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@ViewBuilder private var modeSelector: some View {
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if typeSize.isAccessibilitySize {
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// Two stacked 52-point selection buttons at accessibility sizes.
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VStack(spacing: Nearlight.s8) {
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modeButton("Voice", systemImage: "mic", selected: !settings.textMode, id: "talk.mode.voice") {
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settings.textMode = false
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}
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modeButton("Type", systemImage: "keyboard", selected: settings.textMode, id: "talk.mode.type") {
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settings.textMode = true
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}
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}
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.disabled(isBusy)
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} else {
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Picker("Conversation mode", selection: $settings.textMode) {
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Label("Voice", systemImage: "mic").tag(false)
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Label("Type", systemImage: "keyboard").tag(true)
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}
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.pickerStyle(.segmented).disabled(isBusy)
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if session.isReady {
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if settings.textMode { textComposer }
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else {
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HStack(spacing: 12) {
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Button {
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Task { await session.setMuted(!session.isMuted) }
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} label: {
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Label(session.isMuted ? "Unmute" : "Mute", systemImage: session.isMuted ? "mic.slash.fill" : "mic.fill")
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.frame(maxWidth: .infinity, minHeight: 44)
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}
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.buttonStyle(.bordered)
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endButton
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}
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}
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} else {
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Button {
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sendError = nil
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Task { await session.connect() }
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} label: {
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HStack(spacing: 10) {
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if isBusy { ProgressView().tint(.white) }
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else { Image(systemName: settings.textMode ? "bubble.left.fill" : "waveform") }
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Text(isBusy ? statusTitle : session.state.isFailed ? "Try again" : settings.textMode ? "Start chatting" : "Let’s talk")
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.font(.headline)
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}
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.frame(maxWidth: .infinity, minHeight: 48)
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}
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.buttonStyle(.borderedProminent).disabled(isBusy)
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Text(settings.textMode ? "Your microphone stays off." : "Your microphone turns on when you connect.")
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.font(.footnote).foregroundStyle(.secondary).multilineTextAlignment(.center)
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}
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.pickerStyle(.segmented)
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.disabled(isBusy)
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}
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.padding(.horizontal, 20).padding(.top, 12).padding(.bottom, 16)
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.background(.bar)
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}
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private var textComposer: some View {
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VStack(spacing: 6) {
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HStack(alignment: .bottom, spacing: 8) {
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private func modeButton(_ title: String, systemImage: String, selected: Bool,
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id: String, action: @escaping () -> Void) -> some View {
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Button(action: action) {
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HStack(spacing: Nearlight.s8) {
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Image(systemName: systemImage)
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Text(title)
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if selected { Spacer(); Image(systemName: "checkmark") }
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}
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.font(NearlightFont.control(typeSize))
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.foregroundStyle(selected ? Nearlight.rosewood : Nearlight.ink)
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.frame(maxWidth: .infinity, minHeight: 52)
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.background(selected ? Nearlight.selectedWash : Nearlight.surface,
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in: RoundedRectangle(cornerRadius: Nearlight.radiusControl))
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.overlay(
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RoundedRectangle(cornerRadius: Nearlight.radiusControl)
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.strokeBorder(selected ? Nearlight.rosewood.opacity(0.4) : Nearlight.quiet, lineWidth: 1)
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)
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}
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.accessibilityIdentifier(id)
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.accessibilityAddTraits(selected ? .isSelected : [])
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}
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private var startControls: some View {
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VStack(spacing: Nearlight.s8) {
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Text(settings.textMode ? "Your microphone stays off." : "Your microphone starts after you connect.")
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.font(NearlightFont.support(typeSize))
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.foregroundStyle(Nearlight.quiet)
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Button {
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sendError = nil
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Task { await session.connect() }
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} label: {
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HStack(spacing: Nearlight.s8) {
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if isBusy {
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ProgressView().tint(Nearlight.onRosewood)
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} else {
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Image(systemName: settings.textMode ? "keyboard" : "mic")
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}
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Text(isBusy ? statusTitle : session.state.isFailed ? "Try again" : "Start chatting")
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.font(NearlightFont.control(typeSize))
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}
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.frame(maxWidth: .infinity, minHeight: 52)
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.background(isBusy ? Nearlight.rosewood.opacity(0.6) : Nearlight.rosewood,
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in: RoundedRectangle(cornerRadius: Nearlight.radiusControl))
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.foregroundStyle(Nearlight.onRosewood)
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}
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.disabled(isBusy)
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.accessibilityIdentifier("start.chatting")
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}
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}
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private var voiceControls: some View {
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Group {
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if typeSize.isAccessibilitySize {
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VStack(spacing: Nearlight.s12) {
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HStack(spacing: Nearlight.s12) {
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muteButton
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micMeter
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}
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endButton
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}
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} else {
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HStack(spacing: Nearlight.s12) {
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muteButton
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micMeter
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endButton
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}
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}
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}
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}
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private var muteButton: some View {
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Button {
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Task { await session.setMuted(!session.isMuted) }
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} label: {
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Image(systemName: session.isMuted ? "mic.slash" : "mic")
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.font(.system(size: 20, weight: .medium))
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.frame(width: 52, height: 52)
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.background(session.isMuted ? Nearlight.selectedWash : Nearlight.surface,
|
||||
in: RoundedRectangle(cornerRadius: Nearlight.radiusControl))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: Nearlight.radiusControl)
|
||||
.strokeBorder(Nearlight.quiet, lineWidth: 1)
|
||||
)
|
||||
.foregroundStyle(session.isMuted ? Nearlight.rosewood : Nearlight.ink)
|
||||
}
|
||||
.accessibilityLabel(session.isMuted ? "Unmute microphone" : "Mute microphone")
|
||||
.accessibilityIdentifier("talk.microphone.toggle")
|
||||
.sensoryFeedback(.selection, trigger: session.isMuted)
|
||||
}
|
||||
|
||||
/// Five-bar capsule meter, 64×24, leading aligned.
|
||||
private var micMeter: some View {
|
||||
HStack(spacing: 6) {
|
||||
let level = session.isMuted || settings.textMode ? 0.0 : conversation.micLevel
|
||||
let filled = Int(ceil(level * 5))
|
||||
ForEach(0..<5, id: \.self) { index in
|
||||
Capsule()
|
||||
.fill(index < filled ? Nearlight.rosewood : Color.clear)
|
||||
.overlay(index < filled ? nil : Capsule().strokeBorder(Nearlight.quiet, lineWidth: 1))
|
||||
.frame(width: 6, height: [6.0, 12.0, 24.0, 12.0, 6.0][index])
|
||||
}
|
||||
}
|
||||
.frame(width: 64, height: 24, alignment: .leading)
|
||||
.accessibilityElement(children: .ignore)
|
||||
.accessibilityLabel("Microphone level")
|
||||
.accessibilityValue(session.isMuted || settings.textMode ? "Off" : "\(Int(round(conversation.micLevel * 100)))%")
|
||||
}
|
||||
|
||||
private var typeControls: some View {
|
||||
VStack(spacing: Nearlight.s12) {
|
||||
HStack(alignment: .bottom, spacing: Nearlight.s8) {
|
||||
TextField("Message Hope", text: $composerText, axis: .vertical)
|
||||
.lineLimit(1...5).padding(12)
|
||||
.background(Color(.secondarySystemBackground), in: RoundedRectangle(cornerRadius: 12))
|
||||
.focused($composerFocused).disabled(isSending)
|
||||
.lineLimit(1...5)
|
||||
.padding(Nearlight.s12)
|
||||
.background(Nearlight.surface, in: RoundedRectangle(cornerRadius: Nearlight.radiusControl))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: Nearlight.radiusControl)
|
||||
.strokeBorder(Nearlight.quiet, lineWidth: 1)
|
||||
)
|
||||
.focused($composerFocused)
|
||||
.disabled(isSending)
|
||||
.accessibilityLabel("Message Hope")
|
||||
Button(action: sendComposer) {
|
||||
if isSending { ProgressView().frame(width: 44, height: 44) }
|
||||
else { Image(systemName: "arrow.up.circle.fill").font(.title).frame(width: 44, height: 44) }
|
||||
if isSending {
|
||||
ProgressView().frame(width: 52, height: 52)
|
||||
} else {
|
||||
Image(systemName: "arrow.up")
|
||||
.font(.system(size: 20, weight: .medium))
|
||||
.frame(width: 52, height: 52)
|
||||
.background(Nearlight.rosewood, in: RoundedRectangle(cornerRadius: Nearlight.radiusControl))
|
||||
.foregroundStyle(Nearlight.onRosewood)
|
||||
}
|
||||
}
|
||||
.disabled(composerText.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty || isSending || session.isReconnecting)
|
||||
.accessibilityLabel("Send message")
|
||||
@@ -275,12 +501,22 @@ private struct ConversationContent: View {
|
||||
composerFocused = false
|
||||
Task { await session.disconnect() }
|
||||
} label: {
|
||||
Label("End conversation", systemImage: "phone.down.fill")
|
||||
.font(.subheadline.weight(.medium)).frame(minHeight: 44)
|
||||
Label("End conversation", systemImage: "stop.fill")
|
||||
.font(NearlightFont.control(typeSize))
|
||||
.lineLimit(2...3)
|
||||
.frame(maxWidth: .infinity, minHeight: 52)
|
||||
.background(Nearlight.surface, in: RoundedRectangle(cornerRadius: Nearlight.radiusControl))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: Nearlight.radiusControl)
|
||||
.strokeBorder(Nearlight.alert, lineWidth: 1)
|
||||
)
|
||||
.foregroundStyle(Nearlight.alert)
|
||||
}
|
||||
.buttonStyle(.bordered)
|
||||
.accessibilityIdentifier("end.conversation")
|
||||
}
|
||||
|
||||
// MARK: Status copy
|
||||
|
||||
private var isBusy: Bool {
|
||||
session.state == .connecting || session.state == .waitingAgent || session.state == .tearingDown
|
||||
}
|
||||
@@ -288,36 +524,36 @@ private struct ConversationContent: View {
|
||||
if case .failed(let message) = session.state { return message }
|
||||
return nil
|
||||
}
|
||||
private var failureNotice: String? { failureMessage }
|
||||
|
||||
private var statusTitle: String {
|
||||
switch session.state {
|
||||
case .idle: return "Ready when you are"
|
||||
case .connecting: return "Connecting…"
|
||||
case .waitingAgent: return "Getting Hope ready…"
|
||||
case .connecting: return "Connecting to your server…"
|
||||
case .waitingAgent: return "Waiting for Hope…"
|
||||
case .tearingDown: return "Ending conversation…"
|
||||
case .failed: return "Connection unavailable"
|
||||
case .failed: return "Connection interrupted"
|
||||
case .ready:
|
||||
if settings.textMode { return "You’re chatting with Hope" }
|
||||
if session.isMuted { return "Microphone muted" }
|
||||
if settings.textMode { return "Ready for your message" }
|
||||
if session.isMuted { return "Microphone off" }
|
||||
switch conversation.phase {
|
||||
case .thinking: return "Thinking it through…"
|
||||
case .listening: return "Listening"
|
||||
case .thinking: return "Thinking…"
|
||||
case .speaking: return "Hope is speaking"
|
||||
default: return "I’m listening"
|
||||
default: return "Listening"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private var statusDetail: String {
|
||||
if !session.isReady { return "Your recent conversation is below." }
|
||||
if session.state == .waitingAgent { return "The server is connected. Hope has not joined yet." }
|
||||
if session.state == .connecting { return "Reaching your server." }
|
||||
if !session.isReady { return "" }
|
||||
if settings.textMode { return "Microphone off · Type whenever you’re ready" }
|
||||
if session.isMuted { return "You can still hear Hope." }
|
||||
return conversation.phase == .speaking ? "You can interrupt at any time." : "Speak naturally. Take your time."
|
||||
}
|
||||
private var statusSymbol: String {
|
||||
session.state.isFailed ? "wifi.exclamationmark" : !session.isReady ? "bubble.left.and.bubble.right" : settings.textMode ? "keyboard" : session.isMuted ? "mic.slash" : "waveform"
|
||||
}
|
||||
private var orbState: OrbView.OrbState {
|
||||
if session.state.isFailed { return .failed }
|
||||
return isBusy ? .connecting : .idle
|
||||
return ""
|
||||
}
|
||||
|
||||
private func sendComposer() {
|
||||
let text = composerText.trimmingCharacters(in: .whitespacesAndNewlines)
|
||||
guard !text.isEmpty, !isSending else { return }
|
||||
@@ -335,4 +571,15 @@ private struct ConversationContent: View {
|
||||
}
|
||||
}
|
||||
|
||||
extension VoiceSession {
|
||||
/// Whether any connection reached ready during this session lifetime.
|
||||
/// Used to title the failure notice per spec.
|
||||
var everConnected: Bool {
|
||||
// Sessions are recreated on replacement; reaching ready is recorded
|
||||
// indirectly through transcript presence. Conservative: treat any
|
||||
// prior transcript activity as evidence of a completed connection.
|
||||
!transcriptHandler.events.isEmpty
|
||||
}
|
||||
}
|
||||
|
||||
#Preview { ConversationView(settings: SettingsStore()) }
|
||||
Reference in new issue
Block a user